Just declare the C function ``extern "C"'' (in your C++ code) and call it (from your C or C++ code). For example: // C++ code
extern "C" void f(int); // one way
extern "C" { // another way
int g(double);
double h();
};
void code(int i, double d)
{
f(i);
int ii = g(d);
double dd = h();
// ...
}
extern "C" void f(int); // one way
extern "C" { // another way
int g(double);
double h();
};
void code(int i, double d)
{
f(i);
int ii = g(d);
double dd = h();
// ...
}
The definitions of the functions may look like this: /* C code: */
void f(int i)
{
/* ... */
}
int g(double d)
{
/* ... */
}
double h()
{
/* ... */
}
void f(int i)
{
/* ... */
}
int g(double d)
{
/* ... */
}
double h()
{
/* ... */
}
Note that C++ type rules, not C rules, are used. So you can't call function declared ``extern "C"'' with the wrong number of argument. For example: // C++ code
void more_code(int i, double d)
{
double dd = h(i,d); // error: unexpected arguments
// ...
}
void more_code(int i, double d)
{
double dd = h(i,d); // error: unexpected arguments
// ...
}
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