In C, structure can be passed to functions by two methods:
1) Passing by value (passing actual value as argument)
2) Passing by reference (passing address of an argument)
Passing structure by value:
#include
struct student{
char name[50];
int roll;
};
void Display(struct student stu);
/* function prototype should be below to the structure declaration otherwise compiler shows error */
int main(){
struct student s1;
printf("Enter student's name: ");
scanf("%s",&s1.name);
printf("Enter roll number:");
scanf("%d",&s1.roll);
Display(s1); // passing structure variable s1 as argument
return 0;
}
void Display(struct student stu){
printf("Output\nName: %s",stu.name);
printf("\nRoll: %d",stu.roll);
}
Output:
Enter student's name: Kevin Amla
Enter roll number: 149
Output
Name: Kevin Amla
Roll: 149
Passing structure by reference:
#include
struct distance{
int feet;
float inch;
};
void Add(struct distance d1,struct distance d2, struct distance *d3);
int main()
{
struct distance dist1, dist2, dist3;
printf("First distance\n");
printf("Enter feet: ");
scanf("%d",&dist1.feet);
printf("Enter inch: ");
scanf("%f",&dist1.inch);
printf("Second distance\n");
printf("Enter feet: ");
scanf("%d",&dist2.feet);
printf("Enter inch: ");
scanf("%f",&dist2.inch);
Add(dist1, dist2, &dist3);
/*passing structure variables dist1 and dist2 by value whereas passing structure variable dist3 by reference */
printf("\nSum of distances = %d\'-%.1f\"",dist3.feet, dist3.inch);
return 0;
}
void Add(struct distance d1,struct distance d2, struct distance *d3)
{
/* Adding distances d1 and d2 and storing it in d3 */
d3->feet=d1.feet+d2.feet;
d3->inch=d1.inch+d2.inch;
if (d3->inch>=12) { /* if inch is greater or equal to 12, converting it to feet. */
d3->inch-=12;
++d3->feet;
}
}
Output:
First distance
Enter feet: 12
Enter inch: 6.8
Second distance
Enter feet: 5
Enter inch: 7.5
Sum of distances = 18'-2.3"
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